The world is back to video game consoles as FC 25

Holding the right button and pressing a direction might be an easy way to shoot, but it's certainly not fun or accurate. What happens if FC 25 Coins players want to shoot a hard and low shot or lob a soft one over the keeper's head? Sorry, no dice.
 
There are criminally underused buttons on the controller ripe for changing up the shooting. Considering this is the most exciting part of the game, the actual gameplay should be equally exciting. The various nationality buffs don't feel that interesting when every club shoots the same way.
 
It is not an exaggeration to say that players who dribble the ball need to execute combos that would make veteran Mortal Kombat players faint. As if the complexity were not enough, the dribbling itself is not at all intuitive.
 
These moves all add a very important element to the game. In online play, when somebody knows all of these sequences and uses them properly, it's a thing of beauty. But when only a handful of people can actually execute them, the majority of players stick to choosing a team in career mode and ignore online play entirely.
 
This is not a fault against the announcers, who have clearly read every single line with inflection and energy. For the first five minutes of a game, the broadcast booth keeps the game fresh and alive with crisp narration. And then those five minutes end.
 
After that, the same lines start to repeat themselves over and over. For a game that is supposed to consume an entire year's worth of time, a few minutes' worth of announcements is simply not enough. The sport is too exciting to be bored to death by repetition.
 
I'm guessing that a player who scores a goal to cut a lead down to 10-1 isn't exactly going to be doing backflips across the field. And somebody who ties the game in overage isn't going to beclown himself by acting like the second coming. Sadly, these video buy EA FC 25 Coins game characters don't seem aware of the scoreboard.
Posted in Default Category 3 days, 22 hours ago
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